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Corruption

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Description

My OC Corruption, who will be participatig in the Firewind OCT

Bio:
Corruption is a Sin, an Immortal who’s personality and abilities reflect their namesake. He came into existence after a human named Etzo had died, and currently bears his appearance and memories. Immortals are kept at their age at death, and grants extended life. However, they can be killed in the same manner as any other human.
He’s flashy and flamboyant by nature, but not an idiot. He won’t call undue attention to himself, but once he has your attention he’ll make sure you focus on him. Purposefully ignoring him is an insult he does not take lightly. He likes to lecture his opponent during battle, and will strongly defend his viewpoint on the world. He absolutely detests happy-go-lucky people.
He prefers to torture his victims emotionally rather than physically, as it makes them more likely to spread pain around the world. If he can break your will without his abilities, he will. Otherwise he’ll Tag you and leave.
He smokes handmade cigarettes, a habit he picked up when he was Etzo. They consist of paper he rolled himself plus venom from Et’Zel. The second hand smoke from it creates mild Tag effects, but is far more intense if directly inhaled.
The world Corruption comes from is limited in technology, ending with the discovery of gunpowder. Anything more advanced than simple explosives are unfamiliar to him.
His hair will slowly turn from a bright red to black, beginning at the ends and working inwards. The amount of black is proportional to the amount of energy he expends.
His eyes will flash red when using Burst.
(Prefers to be called “Core”, and if you call him “Corey” he’d better like you a LOT.)

Powers:
Corruption has two basic abilities: one based on his name, or “affinity”, and the other based on his element, fire.
Affinity Based: Tag
Corruption’s affinity ability is to well, spread corruption. Whether he intends to or not, everything he touches becomes “tagged” with a unique energy signature. This cannot be spread except direct from Corruption via skin contact, or his summon. A person (human or Immortal) that has been tagged will acquire a little voice in their heads that attempts to drive them mad and causes them to acquire Corruption’s view of the world, often skewing their memories. The intensity of the effects is proportional to the surface area Tag covers, and how close it is to the head or heart. A tag can be removed via energy transfer, mental/spiritual healing, or destroying the area in question. If Corruption loses consciousness, the effects are negated, but resume once he awakes. Killing Corruption removes all tags. Tags are visible to Corruption, others can only sense them. Tags have no known effects on plants or non-living things, but will disrupt energy and cause insanity in animals. This ability affects Corruption’s weapon at all times.

Element Based: Burst
Bust is relatively simple: generate a burst of flame from a Tag. The size and intensity of the flame is dependent on how much energy Corruption uses at the point of ignition, and how much area is tagged. For sustained burning, the surface must be flammable. If only a portion of a tagged surface is used, then the rest remains active (unless it’s burned to a crisp).

Summon:
Immortals are bound to a spirit familiar called a Summon, which is immune to most types of attacks, and are capable of fading in and out of existence at will.
Et’Zel is a black King Cobra, save for the ring pattern on his hood, which is a deep red. He’s a pessimist and bitter, but he like hanging around Corruption as a means of amusement. Has a knack for showing up at the most convenient times, despite his insistence that it isn’t intentional. Prefers to stay out of direct combat, but will lie in wait as a trap if requested.
His venom is not the standard poison, but instead a liquid extract of “Tag”. If one attempts to suck out the poison after a bite, they will be affected by “Tag” instead.
All Summons have the ability of speech, but do not require the movement of lips to do so. They can speak “aloud”, or directly to someone via telepathy.

Weapon:
Dual Slings
Corruption uses two slings, along with 16 steel balls, each approximately 3 inches in diameter. He can shoot both simultaneously with reduced accuracy, or one at a time with pinpoint aim. For close combat, the slings and shot are handled similar to poi, typically disarming with his left hand and attacking with his right. The slings themselves are simple strips of leather set to fit the shot, but are immune to fire. The balls themselves are deep red steel and are always warm to the touch. They can be set ablaze at any time with Corruption’s power, often in midair. They will burn until Corruption either chooses to douse them or he collapses from exhaustion. The temperature of the balls is constant; no matter how recently they were set ablaze. The balls can be sensed by others with energy detection abilities.
Corruption can engage or disengage his weapons at any time, causing them to disappear to an unknown dimension. Note that if the weapon is disengaged, the slings and balls both disappear, and will reappear with Corruption when reengaged, no matter what the range.
Corruption prefers to fight at a distance, and tries to create a field advantage by creating traps with Tag and Burst. He’s not weak at close combat, and will attempt to use Tag on his opponent, but he prefers to fight at a range. If forced into hand to hand, he will use martial arts and strike with an open palm, prioritizing Tag over force.


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DaneTesston's avatar
Finally getting my piece done. But there is something I'd like to ask just so I can get it right. Is Corruption resistent to the fire he can make, or does he still burn?